Weekend reflections

It’s time again for weekend reflections, which makes space for longer than usual comments on any topic. In keeping with my attempts to open up the comments to new contributors , I’d like to redirect discussion, and restatements of previous arguments, as opposed to substantive new contributions, to the sandpit(s). As always, civilised discussion and no coarse language please.

International realism and dictatorship

As a result of the events in the Arab world[1], I’ve been thinking some more about “international realism”, which I take to have the following central premises[2]

1. States have durable, long-term interests and their actions in international affairs are driven by the rational pursuit of those interests

2. The use or threat of military power is the pre-eminent way (or at least one of the primary ways) in which states pursue their interests

It struck me in thinking about recent events that this is essentially a theory for a world of autocracies. (Apologies to those for whom this is old news, but this is a blog, after all). In such a world, international realism reduces to the claim that individuals are driven by rational self-interest. While there are problems with this claim (it’s empirically problematic if self-interest is defined tightly, and tautological if it’s defined by “revealed preference”), it seems like a sensible starting point, at least for the kind of individuals who become successful autocrats.

Moreover, the idea that war is a central part of rational policy makes sense for autocrats. Although war is a negative sum game, it seems reasonable, under a wide range of circumstances to assume that the losses are borne primarily by the autocrat’s subjects, while the gains flow to the autocrats. Even a war that ends with the status quo ante can be beneficial to the rulers on both sides by providing a Malthusian check on a population that might otherwise prove restive, providing an excuse for increased taxation and so on. That implies the failure of the standard negative-sum game argument against war, namely, that both sides would be better off calculating the outcome of war, and agreeing to accept it without a fight.

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