Like a large proportion of the population (but unlike two lucky winners) I’m a little bit poorer after last week’s jackpot lottery. That might put me in the right frame of a mind for a visit to the Commonwealth Treasury next week where, among other things, I plan to talk about how to treat gambling in the context of the Henry Review of Taxation.
State governments are heavily reliant on revenue from gambling, which is a combination of explicit taxes and payments for monopoly privileges. But gambling (particularly casino gambling and racetrack betting) is socially destructive, since the majority of the revenue is derived from problem gamblers. And while restrictions on gambling were justified by these social ill-effects, the current structure of taxation actually makes things worse, by ensuring that gamblers lose faster. Policy must also deal with the fact that, for the great majority of participants (who only account for a minority of expenditure, however) gambling is harmless and pleasurable. That’s particularly true of non-instant lottery gambling.
I’ve been thinking about how to fix this, and I’ve had the idea of subjecting gaming enterprises like casinos to a (net) revenue cap. That is, rather than being restricted to a certain number of machines, tables and so on, they would be limited in the amount they could take from the machines in a given year. This would eliminate incentives to increase the take from gaming, and replace it with incentives to do more business selling food, drinks, entertainment and so on. It would also increase the incentive to comply with measures aimed at restricting the access of problem gamblers, since they would not change the gaming take and would presumably spend less on other goods and services. My worry, not fully worked out, is that gaming enterprises would just reduce service and extract their allowable revenue from the problem gamblers as cheaply as possible.
Any thoughts on this?